Links for August 18, 2009
Posted by TimothyAug 18
From my Google Reader shares
- Windows 7 RC Availability to Stop on Thursday:
- Brutal Legend Demo Coming September 17:
- Reminder: Sony GamesCom keynote today, 12:30pm Joystiq Time:
- Google Pulls Ahead of AOL, Lags Behind Yahoo in E-mail Users – eWeek: I’m very weirded out by all the people I know that use Yahoo mail. Maybe half or more of my friends on Facebook list yahoo as their primary email.
- K-Mart Confirms $300 PS3 Slim Rumors With Some Subtlety [PS3 Slim]:
- Music Video: Do You Wanna Date My Avatar?:
- Ever wondered what Blizzard HQ looks like?:
- 13 Things a Burglar Won't Tell You: Awesome tips
- No Social Media In These College Stadiums: What a crazy deal with the devil.
- StarCraft 2 Interview: Lead Producer Talks LAN, Expansions, Editor Features and More:
One comment
Comment by Mike on August 18, 2009 at 9:46 PM
The interview was a good read. I am still very touchy about the whole Lan thing. Personally, there are few if anythings that I could conceivably believe would give Battle.net value for the cost of LAN play.
Things that could be useful:
-Each and every single rated game would go to a database listing (like war 3), except that there would be a link with the replay attached, available… forever.
-Each player/account would have their own social network type page. Map makers maps would have a list of the maps they have made along with links to download the maps at the latest version, and stats to how often they were played. Links from that players page would show all their rated games along with a way to search them and pull any of their replays from the database.
-A detailed battle.net stat page that shows what races are being picked, and which races are winning and losing in rated games (already done with spiders). Stat page would also list top custom games are being played, with links to back to the map pages of those top games
-Advanced filtering allowing sub filtering with visualization of the games being listed, players present and grouped by type.
-Advanced game hosting features that allowed you to chat with people outside and invite friends before the public joined, along with sending links to players outside the game that they can click to join the game. Hosting could go so far as to allow customization of the game play INSIDE the hosting channel so that it can be established before game play. The concept of typing -SDEM in DOTA is as outdated as it is impossible to change the game type while in a hosted game channel (oh i meant UMS instead of melee). This of course means the map editor has to allow selective variables that can be made available at the hosting screen.
The thing is, that NONE of these things still provide anything for the utility and the availability of LAN for casual head to head competition amongst friends. Nor will it ever.