From my Google Reader shares
Archive for March, 2010
Links for March 6, 2010
Author: TimothyMar 6
From my Google Reader shares
Links for March 5, 2010
Author: TimothyMar 5
From my Google Reader shares
- Conan O'Brien decides to follow random person on twitter, saying "your life is about to change": This is too funny, going to have to follow Conan now.
- TradingSim Lets You Dabble with Day Trading Risk-Free [Money]:
- Portal 2 Adds Multiplayer Co-op, New & Familiar Characters [Valve]:
- FlashHacker Keeps Flash Videos in Full Screen on Your Dual Monitors [Downloads]: I HATE how I can’t have fullscreen open on one full time!
- Review: Final Fantasy XIII:
- Bleach Chapter 394:
- Naruto Chapter 485:
Links for March 4, 2010
Author: TimothyMar 4
From my Google Reader shares
- How Activision can become popular:
- ATVI & Infinity Ward Situation Gets Litigious:
- Activision Responds to Call of Duty Lawsuit: Oh please! This might be the most interesting lawsuit to unfold in a while.
- YouTube Gets Automatic Captioning For All Videos [YouTube]:
- New Eps Of FUTURAMA In…:
- Rock Band Network live on Xbox 360, 105 songs available:
- Using Classical Music As a Form of Social Control: This is slightly horrifying.
- Infinity Ward Founders Suing Activision Over Unpaid Royalties [Activision]:
- How to Save $148 On an iPod Touch [Image Cache]:
Links for March 3, 2010
Author: TimothyMar 3
From my Google Reader shares
- Brings A Tear To My Eye: Three Guys Create 100,000 Keystroke Move-By-Move Script So A Blind Gamer Can Beat Ocarina Of Time:
- How OK Go Built the Craziest Rube Goldberg Machine Yet [Music]:
- Megaman level design 101:
- Topeka, Kansas Renamed Google, Kansas In Bid For Google's Fiber Optic Test Market: Awesome and hilarious.
- Rumor: Square Enix’s Music Division Shuttered [Square Enix]:
Starcraft 2 Beta Week 2 Impressions
Author: TimothyMar 3
For a while there you could download the client and watch replays but they did 2 fast patches which quickly disabled that. Sorry! I imagined they would have left it in so that everyone can sort of get a feel for how well it would play on someone’s computer and get first hand insight to the TOTALLY AWESOME replay system they’ve setup.
Replays will no longer stop working when a new patch hits. What they appear to be doing is creating an old version history folder of the executable and so when you watch a replay, it checks version, then launches the correct version of Starcraft 2 and you’re in. Totally great! Also they did a crazy back to back patch thing last week which is very cool. I’m hoping for good fast responses to various imbalances that crop up. I don’t know if I’ve ever seen two patches released that quickly from Blizzard.
Anyway, I’ve been playing mostly 2v2’s. I’ve got several Platinum level teams and one silver level team. My general playstyle for protoss was 2-3 gateways then tech and respond. However just last night I tried switching up to heavy zealot/sentry with up to 6 warp gates and it’s been kind of great. It’s much more stressful macro-wise because you have to sort of watch when the warp gates come off cooldown to get maximum use out of them. A few losses I tended to micro battles too much and when I needed fast response in unit production I would only have 5-6 units made when I could have had 10-15 at least. Needs some work.
My gut reaction to the sentry though is that force field is crazy powerful and guardian shield I don’t use enough of, but it could be incredible if I did. The damage of the sentry isn’t something notable until you have more than 5 or so focused on one unit. I feel they’re probably due for a nerf. Probably raise in cost and raise in mana cost for force field. I didn’t expect to have as large an army as I did with just one town, but you can get a hefty sum of zealots/sentries and they’re quite effective dealing with air units. For the most part I feel like the stalker lives in the shadow of the sentry now.
The new ladder system does pick some good matches, maybe too good. I do miss the days where I could go on 8+ win streaks fairly effortlessly, every game I play I feel like if I make tiny mistakes I’m very powerfully punished for. It raises the stress level and makes 20 minute games feel so much more taxing when they’re over, win or lose.
I’m kind of amazed at how some of the early strategies have fallen off the map. Reapers and roaches were quite annoying and now I rarely see them or if I do they’re easily fended off now. I still hate mutalisks though but if you can be aggressive on the zerg you can stop them prior to getting their spire. People have lately tried to do protoss offensive towering (all unsuccessful so far) but I have yet to see too much proxy pylon stuff. I should try to add then into the mix now that I use warp gates.
Links for March 2, 2010
Author: TimothyMar 2
From my Google Reader shares
- Microsoft Says, Don't Press the F1 Key In XP:
- Activision confirms Infinity Ward studio heads’ departures; Publishing execs take over:
- The grumpy history of Cid:
- Infinity Ward Vs. Activision: The Battle For Creative Direction [Call Of Duty]:
- Metroid: Other M trailer features a Samus soliloquy:
- AICN Legends: Capone goes BACK TO THE FUTURE with Christopher Lloyd and Lea Thompson!!!:
- Steelseries 6Gv2: A Clacky, Stripped Down Tank of a Gaming Keyboard [Gaming]: Good old clacky. Reminds me of my Pascal days!
- Anyone fancy a cool Ice-T?:
- GameStop lists standalone 250 GB Xbox 360 hard drive:
- Report: Infinity Ward Studio Heads Ousted For ‘Insubordination’?:
- Chilean Earthquake Shortened Earth's Day:
- Infinity Ward invaded by Activision security (Update):
Links for March 1, 2010
Author: TimothyMar 1
From my Google Reader shares